Entertainment

The Year In Lists: Best Interactive Installations 2011

As another year comes to a close, it’s time to look back with a wistful gaze and reminisce about all that 2011 had to offer. It’s fair to say it’s been bountiful, with a smorgasbord of delights coming at us from galleries, computer screens, installations, and catwalks encompassing all sorts of styles across a whole range of disciplines. To honor our favs we’ll be rolling out a list a day all week.

Today is Best Interactive Installations, followed by our last list, Best Kinect Hacks, on Friday. Check out the week’s previous lists on Best Animation/Motion Graphics, Best Music Videos and Most Futuristic Fashions.

Videos by VICE

In addition to our curated picks, we want to hear your suggestions, which you can submit via the comments section below, or hit us up on Facebook, Twitter or email: editor@thecreatorsproject.com. We’ll take your recommendations into account and each category will call out a special “People’s Choice” winner based on the most-recommended work.

Best Interactive Installations

Interactive installations are becoming more and more ambitious and mind-blowing, with artists exploring all avenues to make art works that are utilizing our online lives, are colossal in scale and reach, play with our expectations and the conventions of the gallery space, and use a range of equipment to allow the viewer to fully engage with the work in ways that are playful and immersive. In what was a banner year, here’s a quick recap of the ones we liked most.

Cell by James Alliban and Keiichi Matsuda
Jeff Koons Must Die!!! by Hunter Jonakin
PRISMA 1666 by Wonwei and Super Nature
Gabriel Barcia-Colombo’s Holographic Video Sculptures
A Point Just Passed

Origin by United Visual Artists and Scanner

This—UVA’s largest installation to date—was originally brought to life as the Coachella main stage, a sculptural installation-meets-performance platform called The Orchestrion. It then underwent many transformations, shape-shifting its way through our various Creators Project events before ending up at our New York Event in DUMBO as Origin.

In the video above, you can see it pulsing with light, engaging with its environment like a strange, otherworldly spacecraft, complimented by Scanner’s incredible score to create a dialogue between light, sound and space. Not only did it interact with its environment and respond to the visitors who stood inside it, it also stirred its viewers to make their own art, breeding creativity and interactivity in a new way. Read the story of its journey here.

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