
HEALTH
Max Payne 3 Soundtrack
Rockstar Games, 2012
Videos by VICE
FAVORITES:
“Combat Drugs,” “Tears”
FLAVORS:
CGI blood, sea salt, lead, chipped teeth
RATING:

TRACK LIST:
- Sampa
- Shells
- Painkiller
- Blasphemy
- Max: NJ
- Torture
- Max Docks
- The Girl
- Max Kill
- +90
- Fabiana
- Max: Favela
- Dead
- Guns
- Max: Panama
- The Imperial Palace
- 16 230
- U.F.E.
- Combat Drugs
- Pills
- Future
- Max: Finale
- Birth
- Severin
- Pain
- Tears
- 9 Circulos
This is really great. The music here is alternately creepy, dreamy, tense, propulsive, and thoughtful. It’s never boring. I wonder if the music is distracting when you’re playing the game. The soundtrack definitely stands on its own, though, and should have a life apart from the game it was commissioned for. The songs allude to both classic film noir soundtracks, as well as 1970s B-movie John Carpenters. HEALTH has made a map of the sounds of crime. It’s a little bit scary and a tiny bit perverse, but also sexy. The sonic palette here is much bigger than the band’s own records, but they still sound like themselves. The thumping basses, droning bell tones, and washes of synths sort of bring to mind early 4AD records. Like Dead Can Dance, if the dead actually could dance.
You might think that if you were some hot-shit L.A. noise band and you were hired to make the soundtrack for a video game (even the smash hit Max Payne series) that you could probably just phone it in, give the nerds 30 tracks of ambient noise, and call it an afternoon. HEALTH’s soundtrack for the newest Max Payne game, though, is actually really well-made. These guys took their assignment really seriously—probably more than was necessary—and made a really compelling, awesome record. I hope they get fucking PAID for this.
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