Will Blanton’s Paisley Princess is a ridiculously smart little adventure, played across a teeny-tiny 5×5 grid. It’s a Zelda-like affair: top down, with colorful graphics and an itty-bitty inventory, and you need to adventure across the land—through forests and caves—to find this princess.
I mean, the king and queen are a little ambivalent about the whole thing, or maybe it’s just their tone.
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But the whole affair feels like a pared-down, irreverent take on Link’s early adventures (he never went to the Poopoo or Peepee forests, alas), but with this compelling, grid-based design. You have to actually plot your movements accordingly, moving one space at a time, watching for enemies (bats and sneks at first!) and making just the right moves to get through. It’s puzzle-like in this way, and surprisingly effective.
The pleasant, boop-y music and very pretty, chunky pixel art round out a very robust little package.
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