Permadeath is a video series from Waypoint in which we attempt to beat a game with a limited number of lives, even in games that don’t traditionally have “lives.”
In our first Permadeath game, I’m trying to get as far as I can into The Legend of Zelda: Breath of the Wild before I die three times. And every week I survive, I have to face a new difficult modifier.
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Somehow, I’ve made it through six weeks. Now, in my seventh, I’m entering my first dungeon… and I’m down to my last life.
So far, you’ve all voted to:
- Remove my ability to fast-travel away to save my life from danger.
- Prevent me from accessing the weapon menu until the current weapon breaks or is thrown away.
- Forbid me from using both the main map and the mini-map
- Require that monster I fight be in the compendium before I kill them.
- Prevented me from using spears and javelins as melee weapons.
Now there’s a new set of possible difficulty modifiers. Vote below (or click here) to decide what challenge I’ll face this week!
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